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Marshall and
I have been looking at the suggestions sent to teams and have developed
some quick design studies, to explore the new look and potential
OEM branding . GRAND-AM have suggested an update to its current
range of chassis, rather than an all-new car.

Having said
that, I have used Artistic license to explore a more extreme concept
using Corvette as a base. You can view this image at the end of
this article.
It is also important
the car looks like a GRAND-AM, even if it has a smaller greenhouse.
With this in mind, I have based the designs on the Riley Mk XX package.
Overall proportions and dimensions are the same except the front
nose, which is longer as suggested by GRAND-AM. When discussing
the project with Marshall, we agreed a lower nose and smaller greenhouse
were necessities.
Working from
the front, the nose is longer than the current car with the central
section lower to create a sleeker looking profile. Large headlamp
surrounds will be able to accommodate all types of OEM light housings
and look more aggressive than the small lights currently used in
GRAND-AM.

The lower radiator
intake is wider than the current car, to include the brake ducts.
Depending on OEM look these can be integrated or separate. The nose
box bodywork is actually in two pieces, suggested by the shut-line
above the headlamps. The front clip can be styled according to each
GRAND-AM without having to produce an entire new nose cone for each
chassis/engine combination. This should also reduces costs for replacement
noses.
While the roof
is at the same height, the cockpit has been reduced in size and
given more tumblehome on the sides. Its still wider than an LMP
to keep the GRAND-AM look, but its a lot more elegant and aerodynamic.
The styling of the glasshouse is more dramatic with a smooth arc
along the side, giving a helmet visor sort of look, moving away
from the square look of the current car. The front screen has also
been pulled further forward, which necessitates new surface treatment
where it blends into the nose.
The narrower
cockpit also allows the engine cover to be slim, again losing some
visual bulk to the car.
The front fenders
are similar to the current chassis, but the trailing edge tapers
to a point as the sidepod height has been reduced. Along with the
nose, this helps the car lose some visual bulk, helping the proportions
of the car. The rear end has been tidied up. The old vertical 'fence'
on the rear quarter has been replaced by a sculpted panel which
is still full depth. Finally, the rear wing is now a two element
device with larger endplates giving it some more presence than the
current design.

Having explored
some OEM styling, I thought I would take this a stage forward and
mock up a Ganassi and a Brumos Livery on the respective cars.
The basic concept
was to add some OEM identity to the engine manufacturers. Rather
than go the NASCAR route with sticker lights and grilles, we should
be looking at actual surface changes, usable grilles and radiator
intakes. When developing these ideas, I kept in mind the requirements
of keeping these similar to its a fair playing field.
With this in
mind, I imposed a surface rule which only allowed subtle surface
changes to the form, although air intake shape was free, I would
assume GRAND-AM might want to legislate on actual opening surface
area.
If this were
a live project, you would spend weeks, maybe months on creating
an OEM Look, but I was limited to a couple of hours for each car.

The Porsche
was quite hard to develop. It would have been easy to use Cayenne
style lights, but the Porsche DNA is really based around 911 style
units which I've ended up using. I've mocked up a GT3 style central
radiator intake with outer intakes for the brakes under the dive
plane (canard). All needs development but its only a quick rendering.
Mazda was much
easier to create thanks to its strong current design language. I
have concentrated on their nose graphic seen on the Mazdaspeed3.
The grille is a stretched version which has a black plastic section,
just like the '3'. Two separate intakes, again like the roadcar
help with that connection. Outer brake ducts are triangular, influenced
by the surfacing of the Mazdaspeed 3 and MX-5.

BMW have a very
strong visual identity, but it doesn't really lend itself so well
to a race car. The headlamps are typical BMW with the indicators
along the top, like the latest 5 series. Subtle surfacing either
side of the BMW roundel leads to a stylized BMW kidney grille and
stylized dive-planes which mimic the current styling on BMW front
bumpers. The side window graphic has the trademark hockey stick
shape, as used by Ganassi. To finish the design off.
The final OEM
look is deliberately more conservative. Ford are in a transition
period with their styling, so they don't have one clear look. I've
taken the Fiesta/Focus style lower radiator intake and squashed
it into the front end. I have made no other surface changes to show
the generic car could work without extensive OEM surface detailing.

I wanted to
push the envelope further, taking the design study one stage further
and explored a more extreme design, based off of the 2009 Corvette
Stingray Concept, which is rumored to preview the next generation
Corvette.
With this proposal,
I have changed the design of the nose, sidepod and fenders for a
look, influenced by the concept. Glasshouse would remain as per
the proposals above.
Although Chevrolet
currently has a presence in GRAND-AM, this image, in no way suggests
they would appear under the Corvette Racing banner.
To read more
insight into these proposed changes, make sure you read Marshall
Pruetts article on SPEED.com
- Andy Blackmore,
September 2010
Note:
You are free to repost and use these images, providing these images
are NOT modified in any way (other than cropping without losing
the ABD footer graphic). Please provide a link back to AndyBlackmoreDesign.com

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